I want to be able to make a good shoot script that actually works.
I have a script that just makes my gun shoot, but I need to add audio, reload functions, and pretty much everything else than the actual shooting (I would like it to be javascript please). I'm also 15,...
View ArticleHow to zoom in at a good pace?
Hi, I have this script here but the way it zooms in is right away, I'm fine with wht it does but I want it to ease in and not be so sudden. Here is the Script: private var baseFOV : float; function...
View ArticleSniper rifle not being able to fire for 1-2 seconds
I am using an L96A1 sniper rifle in the engine but i can left click and use it as an semi automatic sniper rifle it's an bolt action rifle how can i do so you have to wait like 0.5 seconds before...
View ArticleSniper Demo: When zoom the raycast change its aim !
Hello everyone.. Im trying to create a sniper demo. Now im in the biggining stage where im focusing on coding the FPS. Project Specification: Unity FPS Model. I use raycast to aim on collider hit....
View ArticleSniper Zoom Problem
Hey everyone. I'm working on a script where the mouse sensitivity lowers when I zoom in. Despite what I set the variable to, the sensitivity always instantly goes to 0.004 or something, and I can't...
View ArticleSniper zoom with texture
I need help getting a crosshair texture to show only when I am pressing the scope button. I have the script where I can zoom in like a sniper and see further away but I need a crosshair to cover the...
View ArticleSniper Scope See through
How would I make a scope that has a see through cross-hair reticle in the place of the texture the mouse is on? Thanks in advance. ![alt text][1] [1]: /storage/temp/15702-sniperscope.png
View ArticleSniper Scope zooms in, but I don't know how to display the crosshair
Hello Community. Recently I started working on a FPS assassination video game. I created a scope that works with a secondary camera at the front of my scope, which targets a plane and renders with a...
View ArticleSniper bullets not working
So, when I fire my sniper bullets they don't hit the targets that they're supposed to unless you're standing very close to the target. And if I increase the fly power it still doesn't hit the targets...
View Articleraycast hit point is wrong
raycast hit wrong point . this script give to sniper weapon. raycast does not hit object(add animation) please help #pragma strict function Start () { } function Update () { var cam : Transform =...
View Articleraycast hit point is wrong
raycast hit wrong point . this script give to sniper weapon. raycast does not hit object(add animation) please help code↓ #pragma strict function Start () { } function Update () { var cam : Transform =...
View ArticleSniper Scope Render Texture
So I've made the sniper scope with the Render Texture, and it works, its just not accurate (see pics) How would I fix this? The camera location is center with the barrel, but it doesn't appear that way...
View ArticleSniper scope zoom if crosshair is not in the middle of the screen
Hi, As you could understand I'm working on FPS game and I need to have a look into sniper scope but the thing is that my crosshair can be anywhere in the screen which makes some troubles for sniper...
View Articlehow to make a 2d sniper game.
how to make a 2d sniper game like clear vision. you can only see the scope and the scene will only be viewed in the scope and the rest is black where the scope can be move by a mouse.
View ArticleHow do I make a camera's view a texture(screen)
Im trying to make a sniper scope so I wanted to make the scope a camera view by making it like a screen on the scope. ![alt text][1] ![alt text][2] what I have what I want [1]:...
View ArticleBattlefield 4 style sniper scope effect
Heya! So does somebody know a theory of Battlefield 4 style sniper scope effect? Like black sides and in the middle of the screen zoom and "crosshair". I have Unity free, so it gives a few problems....
View ArticleMake camera fit screen
How do I make the camera fit the GUI/screen? var texScope: Texture; // drag the scope image here var scopeCam: Camera; // drag the scope camera here var rCamera = Rect(0, 0, 196, 196); var rScope =...
View ArticleSniper Zoom Effect
Hey guys i have been developing a sniper game and using the free version of unity i cant use render textures so i would appreciate it if one of you guys could teach me or show me a way to do the sniper...
View ArticleHow to make my gun semi-auto?
I want to know how to make my gun semi auto instead of full automatic? I've tried to use a boolean to turn of the inovake but it did not work. I try to make a shotgun/sniper/rifle and wonder if anyone...
View ArticleSniper scope zoom variances
ok so i found a script online and modified it a little uses 2 cameras approach, but what i want is to play a zoom animation raise then reverse anim to lower gun but when the raise anim is finished it...
View ArticleSniper Scope lens problem with Render Texture
![alt text][1]Hi guys i got a bit of an issue with my scopes for my FPS Game, i know the theory behind it and how to do it but the lens itself is making me go crazy. as you can see in the image, i have...
View ArticleSniper Scope Zoom detailed issues
Hey Guys been working on a project for the past week and a bit and ran into some issues with sniper scopes, though i thought i had combat this problem quite well it seems i ran into another hurdle i...
View Articleby importing Advanced Sniper Starter Kit 4 errors occur in unity 5.1.1
Advanced Sniper Starter Kit 4
View ArticleDual touch controls very inacurate, even with low sensitivity
Hi there! So I'm making a sniper game and decided to use the dual touch controls prefab included in the Standard Assets. I took out the move and jump panels, added a FPS controller and I was done....
View ArticleSniper zoom using mouse position on canvas.
Hello, I made a lot of test but I cant solve the zoom system. I want to make zoom like this game (http://www.a10.com/action-games/sniper-team) My Canvas UI image follows my my mouse position and...
View ArticleTexture flickering (sniper scope reticle)
Hey, so i'm having some problems with using a 2d image as the reticle of my sniper scope. I've noticed the lines of it keep flickering and disappearing if I set the filter mode to Point and disable...
View ArticleCountdown increasing when you kill an enemy
I'm making a sniper game and when the time is over it finishes but what i want is to increase the time by 10 seconds when I kill an enemy, this is my countdown script: var Minutes = 1; function...
View ArticleDisplay distance in my sniper scope ?
***In english*** I make a FPS project on Unity. I add a sniper and i would like see the distance of my ennemi when i use the scope. Do you know any script for that ? Thank you...
View ArticleWhy does the canvas image, go, show up as soon as I press Mouse1?
using System.Collections; using System.Collections.Generic; using UnityEngine; public class Scope : MonoBehaviour { public Animation scope; public GameObject go; // Use this for initialization void...
View ArticleHow to make Sniper Scope with Range pointer Digit as Sniper 3d assassian Game
![alt text][1] when I zoom this digit is change and I fire target with this digit without cross hair how to make this effect? please help me this picture IS From Sniper 3d Assassin game first picture...
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